From counting to calculus. Most math apps stop at grade 8. We don't. AlphaMath makes math engaging for students aged 5 to 18.
Prodigy, DreamBox, SplashLearn. Great for kids, but they abandon students right when math gets hard.
A 16-year-old doesn't want cartoon wizards. They want something that respects their intelligence.
One platform from kindergarten through high school. Algebra for ages 5-15, Pre-Calculus for ages 16-18. Games that evolve as your student does. Math that sticks.
Learning math shouldn't feel like a chore
AI adjusts to each student's level. Never too easy, never too hard.
Level up through challenges. See real growth over time.
Maps to Common Core and state standards. Supplements school, doesn't replace it.
Game-based learning reduces math anxiety and makes practice fun.